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Larian Studios Reverses AI Art Use Amidst Backlash
9 Jan
Summary
- Larian Studios will not use generative AI for concept art in Divinity.
- AI text generation was found to be low-quality and not used for game writing.
- Future use of AI assets will ensure training data is owned by the studio.

Larian Studios, known for Baldur's Gate 3, has recently addressed concerns regarding its use of generative AI. Following online controversy, CEO Swen Vincke confirmed that the studio will refrain from using AI tools for concept art in their next title, Divinity. This decision aims to prevent any ambiguity about the origin of the game's artwork. The studio previously experimented with AI for ideation and placeholder text, but player backlash prompted a further reevaluation.
In addition to visual assets, Larian's writing director Adam Smith stated that AI text generation is not being used for dialogues or journal entries in Divinity. The results were deemed subpar compared to human writers, with Smith rating them a 3 out of 10. While limited experimentation occurred, the quality and iteration required made it impractical for development purposes.




