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Capcom Rejects Generative AI in Games
24 Mar
Summary
- Capcom will not use AI-generated materials in game content.
- AI will be utilized to improve development efficiency and productivity.
- Nvidia's DLSS 5 technology will still be featured in games.

Capcom has reassured its investors and fans that it will not incorporate generative AI-generated materials into its game content. This decision comes amid concerns raised by the integration of Nvidia's DLSS 5 technology in titles such as Resident Evil Requiem.
While ruling out AI-generated assets, Capcom intends to actively employ AI to enhance productivity in game development. The company is exploring AI applications in graphics, sound, and programming to streamline workflows. Nvidia's DLSS 5 will remain an optional feature for players, though its generative AI aspects have drawn scrutiny.
The distinction between using DLSS 5 and employing generative AI assets, like artwork or props, is a key point of discussion. Nvidia has clarified that DLSS 5 does not technically constitute the use of generative AI materials, despite its visual enhancements. This nuance is critical as Capcom navigates player concerns about the broader impact of AI on game development and artistry.




