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DICE Slashes Cheating to 2% with Controversial Tech

Summary

  • DICE uses kernel-level anti-cheat to reduce cheating.
  • Match Infection Rate lowered to 2% in Battlefield 6.
  • Concerns exist over privacy and security with deep system access.
DICE Slashes Cheating to 2% with Controversial Tech

DICE has implemented a new kernel-level anti-cheat system, Javelin, to combat cheaters in its multiplayer games. This advanced technology has proven effective, reducing the Match Infection Rate to a mere 2% in Battlefield 6, suggesting a significant improvement in game integrity.

Despite its success in curbing cheating, Javelin's kernel-level access has ignited controversy. This means the software can delve into the deepest parts of a user's PC, raising valid privacy and security concerns that have long been a point of contention within the PC gaming community.

The debate highlights a difficult balance: ensuring fair play in competitive online environments versus protecting players' digital privacy. While Javelin appears to be a powerful tool for maintaining game integrity, its intrusive nature continues to be a significant concern for many gamers.

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.
DICE uses a kernel-level anti-cheat system, Javelin, which has deep access to a PC's operating system to detect and prevent cheating.
The Match Infection Rate (MIR) is a metric used by DICE to measure the percentage of matches affected by cheating, which has been reduced to 2%.
Gamers are concerned about kernel-level anti-cheat due to privacy and security risks, as it requires deep access to their PC's operating system.

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