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Indie Studio's Haunting Game 'Luto' Captivates Audiences Worldwide
11 Sep
Summary
- Indie studio Broken Bird Games releases acclaimed psychological horror game 'Luto'
- Game explores themes of grief, anxiety, and depression through unique narrative approach
- 'Luto' leverages local Canary Islands influences to create a visually rich and immersive experience

Two weeks ago, the indie studio Broken Bird Games from Gran Canaria, Spain, released a critically acclaimed psychological horror game called 'Luto'. The game, which mixes horror elements with reflections on grief, anxiety, and depression, has been praised for its visually rich and narratively ambitious approach.
'Luto' was born out of the personal experiences of the studio's co-founder, Borja Corvo Santana, with the loss of loved ones. The team aimed to give form to these emotions through the game's unique narrative structure, which takes inspiration from titles like 'The Stanley Parable' and 'What Remains of Edith Finch'.
In addition to the game's compelling storytelling, 'Luto' also draws heavily from the Canary Islands' local culture and art. The team looked to the painting series 'Poema del Atlántico' by artist Néstor, as well as the region's indigenous 'pintaderas' motifs, to create a visually striking and immersive world.
The game's release has been a significant milestone for the Canary Islands' growing video game sector, which has been following the trajectory of the region's live-action service production and animation industries. Broken Bird's success with 'Luto' signals that the local video game industry is poised for further growth and international recognition.