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id Software Dev Slams Microsoft's 'Inhumane' Layoffs
10 Aug
Summary
- id Software lost 136 roles in Xbox's massive reset.
- Dev Chris Hays calls layoffs 'inhumane,' 'demoralizing,' and 'impossible'.
- Microsoft's actions have permanently damaged its industry reputation.

id Software experienced a significant reduction of 136 roles as part of Xbox's recent strategic reset. This move has deeply impacted the studio, with lead services programmer Chris Hays detailing the severe consequences.
Hays characterized the layoffs as "inhumane" and "demoralizing," occurring just before a crucial DLC launch. He stated that making AAA games with a significantly smaller team is "impossible," as essential departments and disciplines have been decimated. This has created an environment where trust in studio management and Microsoft's assurances has been eroded.
The extensive cuts are viewed as having permanently damaged Microsoft's reputation within the gaming industry. Hays expressed that assurances are no longer believed, and the ability to recruit talent has been compromised. He suggested that decisions were made without foresight, reflecting a misunderstanding of game development and the creative business model.
This situation echoes previous controversial decisions by Microsoft, including the closure of Tango Gameworks and other studio-level staff reductions. Hays indicated that the company's accounting methods and internal spreadsheets for financial reports differ from past practices, hinting at a shift in operational strategy that prioritizes short-term gains over long-term studio health.