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WoW: Forever Ditches Modern Races, Focuses on Classic Lore
12 Oct
Summary
- New races from modern WoW expansions will not be added.
- The game builds on foundational Warcraft lore and its own continuity.
- Player roles will be 'a hero,' not 'the hero,' with grounded stakes.

World of Warcraft: Forever is set to launch in a distinct narrative space, diverging significantly from the high stakes of its retail counterpart. Blizzard has confirmed that the game will not feature races introduced in later World of Warcraft expansions, such as Battle for Azeroth or Shadowlands. This decision stems from the game's commitment to building upon the foundational lore of the original Warcraft real-time strategy games and its own unique continuity.
The development team's primary focus is to cultivate the lore of WoW: Forever, picking up after the events of the Warcraft 3: Forsaken Kingdom campaign. This allows for the creation of original stories and the development of the game's world independently from established retail narratives. The team aims to tell stories that serve the WoW: Forever universe first and foremost.
Players in WoW: Forever will experience a more grounded narrative, embracing the role of "a hero" rather than "the hero." While the game may touch upon elements from later WoW expansions, these will be reinterpreted through the lens of WoW: Forever's continuity. The goal is to offer a fresh perspective and avoid simply repeating past storylines, ensuring a unique experience for players.