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Awkward Star Citizen Dev Stream Ends With In-Game Murder
17 Aug
Summary
- Star Citizen developers demonstrated the Siege of Orison mission on internal servers.
- The livestream was plagued by technical issues and developer discord.
- The stream concluded with a developer seemingly murdering another in-game.

The highly anticipated Siege of Orison mission for Star Citizen, a game crowdfunded since 2012, was recently featured in a developer livestream that did not go as planned. Content director Jared Huckaby aimed to demonstrate the mission's intended design on internal servers, hoping to alleviate player frustration over persistent technical delays.
However, the August 5th livestream was marred by numerous bugs within the game build. The developers appeared visibly uncomfortable and disengaged, leading to an awkward silence when they realized they had failed the mission after extensive playtime. The situation escalated when one developer told another to kill himself, followed by a bizarre in-game act of violence.
Near the stream's end, Huckaby fatally struck another developer, Olli, with the words, "It's your show, wrap it up." Olli's confused reaction underscored the tense atmosphere before attempting to salvage the moment. Star Citizen, which remains in early access despite raising over a billion dollars, faced further scrutiny following this unmitigated disaster, with community feedback highlighting the stream as an honest, albeit troubling, glimpse into the game's current state.