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Silo Director Tackles Sci-Fi Complexity
4 Sep
Summary
- Director Michael Dinner embraced "Silo's" complex sci-fi world across three seasons.
- Cross-boarded filming required constant reminders of the show's intricate backstory.
- The series involved extensive water work and over 4,000 visual effects shots.

Director Michael Dinner, known for developing original projects, found a compelling reason to join Apple TV+'s "Silo" for its second season. The opportunity to collaborate with showrunner Graham Yost and explore Hugh Howey's intricate sci-fi narrative led Dinner to commit to three seasons, far exceeding his initial expectation of a six-month engagement. The demanding production environment involved cross-boarded filming, forcing directors and actors to frequently recall plot points and character histories from previous seasons.
Dinner described the process as unusual, often requiring daily 'history lessons' with the cast to establish context for the scenes. He adapted his directing style, particularly in visualizing the silo's hierarchy and environments, using lighting and set design to differentiate various levels. Working in London also presented a chance to adapt to different filmmaking approaches, fostering a collaborative give-and-take with the local crew.
The series pushed Dinner's boundaries with extensive water work and a significant volume of visual effects. He noted that the final season alone contained approximately 4,000 visual effects shots, a scale beyond his previous work. Dinner views these challenges, including the initial "fear" of starting a new, large-scale project, as essential motivators that keep his passion for directing alive.