feedzop-word-mark-logo
searchLogin
Feedzop
homeFor YouUnited StatesUnited States
You
bookmarksYour BookmarkshashtagYour Topics
Trending
Terms of UsePrivacy PolicyAboutJobsPartner With Us

© 2026 Advergame Technologies Pvt. Ltd. ("ATPL"). Gamezop ® & Quizzop ® are registered trademarks of ATPL.

Gamezop is a plug-and-play gaming platform that any app or website can integrate to bring casual gaming for its users. Gamezop also operates Quizzop, a quizzing platform, that digital products can add as a trivia section.

Over 5,000 products from more than 70 countries have integrated Gamezop and Quizzop. These include Amazon, Samsung Internet, Snap, Tata Play, AccuWeather, Paytm, Gulf News, and Branch.

Games and trivia increase user engagement significantly within all kinds of apps and websites, besides opening a new stream of advertising revenue. Gamezop and Quizzop take 30 minutes to integrate and can be used for free: both by the products integrating them and end users

Increase ad revenue and engagement on your app / website with games, quizzes, astrology, and cricket content. Visit: business.gamezop.com

Property Code: 5571

Home / Arts and Entertainment / Routine Game: 13 Years of Development Hell

Routine Game: 13 Years of Development Hell

5 Dec, 2025

•

Summary

  • Routine game launched after 13 years of turbulent development.
  • The game features immersive diegetic design with no HUD or health.
  • Lunar Software faced financial hardship and team health issues.
Routine Game: 13 Years of Development Hell

Routine, the ambitious sci-fi horror game from Lunar Software, has finally launched on Steam and Xbox after a remarkable 13-year development journey. Initially conceived with a striking vision of desolate moon base eeriness, the game demanded intense player focus through its immersive, grounded design.

Lacking conventional game interfaces like heads-up displays or health gauges, Routine compels players to engage deeply with its meticulously crafted lunar environment. This commitment to diegetic design, exemplified by the multifunctional 'Cosmonaut Assistance Tool' or CAT, immerses players directly into the game world. The development was fraught with challenges.

Lunar Software endured significant setbacks, including missed deadlines, financial depletion, and health concerns among its small team. A pivotal moment came when publisher Raw Fury expressed interest in their shelved project, reigniting development. This dedication, fueled by a passion for the game, ultimately saw Routine through its long and arduous journey to release.

trending

Earthquake hits Southern California

trending

Aurora borealis visible tonight

trending

Bill Self hospitalized in Kansas

trending

Michigan 100-vehicle pileup closes I-196

trending

Nick Saban docuseries announced

trending

Thunder crush Cavaliers 136-104

trending

Madison Keys advances at Australian Open

trending

Mark Cuban invests Indiana football

trending

Penguins beat Kraken 6-3

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.
Routine is a sci-fi horror game known for its immersive design. Its development faced significant delays and challenges over 13 years.
The game Routine was developed by Lunar Software, a small studio founded by Aaron Foster and Jemma Hughes.
Routine was finally released on Steam and Xbox after a development period spanning 13 years.

Read more news on

Arts and Entertainmentside-arrow

You may also like

X5 Alteron: The Ultimate Modular Gaming Controller

7 Jan • 78 reads

article image

Xbox Ally Sleep Mode Finally Works!

14 Dec, 2025 • 186 reads

article image

Xbox Traffic Dives 69% on Pornhub

11 Dec, 2025 • 218 reads

article image

8GB VRAM Limits Steam Machine Gaming

3 Dec, 2025 • 236 reads

article image

Xbox Ally Gets Major Console-Like Upgrade

26 Nov, 2025 • 309 reads

article image