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'Strange Root' Film Eyes Universe With Games & Art
18 Mar
Summary
- Filmmakers aim to build a multimedia universe around 'Strange Root'.
- The film is set in 11th-century Singapore and blends mythology.
- Expanded IP aims to offer experiences beyond traditional cinema.

The independent film project "Strange Root" is pioneering a unique strategy by developing a comprehensive creative ecosystem around its narrative. This approach aims to build a broader brand through ancillary content, including video games, exhibitions, and book publishing, extending beyond the film itself.
The film, set in 11th-century Singapore, features a demigod born from a yam root and blends Southeast Asian mythology with body horror. Filmmakers describe it as a dark allegory for contemporary themes of power and obsession, reflecting current global cycles of fear and falling power.
This expanded intellectual property strategy is designed to offer audiences experiences that go beyond traditional cinema, catering to a modern demand for immersive content. The team is also using pre-release multimedia projects to test collaborations and identify ideal partners for the expanded universe.
Filmmakers note a growing trend in international film forums towards genre projects, citing a shifting appetite among distributors and audiences. They believe genre offers a culturally specific yet globally understandable appeal, drawing audiences back to cinemas for unique experiences.




