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Doom Dev id Software Slashes Staff by 50%

Summary

  • Around 50 percent of id Software staff were laid off.
  • Cuts occurred on the same day a major Doom expansion was released.
  • Union warns layoffs will impact game quality and release timelines.
Doom Dev id Software Slashes Staff by 50%

id Software, the studio famous for the Doom franchise, has undergone extensive layoffs, reportedly cutting around 50 percent of its workforce. This significant reduction in staff occurred concurrently with the release of a major expansion for its latest Doom title. Sources indicate that the quality assurance department was particularly affected by these redundancies.

These cuts are part of broader layoffs impacting Microsoft's gaming division, with approximately 1,600 Xbox employees affected on Monday and another 1,600 planned for the next fiscal year. Developers at id had unionized last year, and union leadership has stated that these layoffs will diminish the quality of beloved games like Doom, The Elder Scrolls, and Fallout, leading to longer delays and potential revenue loss for Microsoft.

Broader consolidation efforts within ZeniMax, id's parent company, aim to focus on major franchises such as Doom and The Elder Scrolls. Former employees and industry figures have expressed sorrow and support for those affected by the staff reductions, highlighting the impact on the studio's talent and the industry.

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.

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