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Home / Technology / VR Isn't Dead, It's Just for Kids Now

VR Isn't Dead, It's Just for Kids Now

11 Dec

•

Summary

  • Meta Quest 3 outsold major consoles on Amazon in November.
  • Gorilla Tag VR game exceeded one million daily active users.
  • Teenagers are now the most active customer cohort in VR.
VR Isn't Dead, It's Just for Kids Now

Recent reports of Meta slashing its Reality Labs budget and delaying future headsets have sparked claims that the metaverse and VR are dead. However, data indicates a vibrant VR market, with Meta's Quest headsets outselling major game consoles on Amazon in November, even at full price. Popular free-to-play VR games like Gorilla Tag have attracted over a million daily active users, generating significant revenue.

The primary drivers of this VR boom are not the young professionals or affluent early adopters once envisioned, but rather teenagers. Data from Meta and industry insiders confirms that individuals aged 15 and younger now constitute the most active user base. This demographic shift became evident when Quest 3 activations surged significantly after Christmas, indicating that many devices were gifted to younger users.

While high-end XR devices targeting professionals face challenges, the mass market is embracing VR through accessible games and affordable headsets. Titles like Animal Company have seen rapid growth by targeting this younger audience, with some fitness apps also maintaining popularity among adults. The significant momentum in VR clearly lies with young users, and companies ignoring this demographic trend do so at their own risk.

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.
Teenagers are driving VR's resurgence through popular free-to-play games and by receiving headsets as gifts, making them the most active user group.
While Meta's specific metaverse efforts like Horizon Worlds have struggled, the company's VR hardware sales remain strong, driven by a younger audience.
Popular VR games include free-to-play titles like Gorilla Tag and Animal Company, which have attracted millions of young users.

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