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Supernatural Fans Fight to Save Beloved VR Fitness Game
2 Feb
Summary
- Meta shut down Supernatural's content production, blindsiding users.
- A dedicated community uses Supernatural for fitness and social connection.
- Fans are campaigning to save the game from fading into oblivion.

Meta's recent decision to halt new content for the virtual reality fitness game Supernatural has led to significant backlash from its dedicated player base. The company's Reality Labs division underwent layoffs, resulting in the cessation of all new content for Supernatural, a move that has deeply affected its users.
Supernatural, described as a blend of a fitness class and rhythm game, offers workouts within picturesque virtual environments. Its appeal lies in its evolving content library and the strong community it fosters, particularly among women, individuals over 50, and those with limited mobility. Many users have found it to be an accessible and judgment-free way to maintain physical and mental health.
A fervent online campaign, spearheaded by users like Sherry Dickson, is underway to save the game. A Change.org petition has garnered thousands of signatures, with fans expressing their profound disappointment and anger over Meta's decision. They view the game as more than just an app; it's a crucial social space where friendships have been formed and mutual support is a cornerstone.
Fans cite Supernatural's ability to provide effective exercise without the intimidation of traditional gyms, its customizability for various mobility needs, and the genuine connections forged within its community. The game's coaches were also integral to its appeal, with many users expressing deep personal connections to them, making their subsequent layoffs particularly painful.
While Meta pointed to past feature additions and subscription price drops as evidence of their commitment, users feel their trust has been shattered. The potential loss of music licenses is a major concern, which could lead to workouts disappearing. Some fans are canceling subscriptions, while others are exploring alternatives or hoping for an independent revival of the beloved VR fitness experience.




