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Rocket League Beats Linux Anti-Cheat Hurdle
1 May
Summary
- Rocket League now uses Easy Anti-Cheat, retaining Linux support.
- Most online games lack Linux compatibility due to anti-cheat.
- Psyonix's move encourages other developers to support Linux.

Psyonix has successfully integrated Easy Anti-Cheat into Rocket League, a significant achievement that also preserves the game's support for Linux users. This development addresses a major obstacle for multiplayer online games on Linux, where anti-cheat systems often render them unplayable.
This move by Psyonix mirrors a similar effort by 1047 Games with Splitgate: Arena Reloaded. Such instances are becoming increasingly vital for the expanding SteamOS platform and devices like the Steam Deck, which rely on broad game compatibility.
Many current AAA multiplayer titles, including prominent franchises like Call of Duty and EA Sports FC, are inaccessible on SteamOS. This incompatibility stems from their developers' failure to adapt anti-cheat measures for Linux, effectively excluding a growing user base.
While the inclusion of robust anti-cheat in games like Rocket League is a positive step, publishers like Activision have historically prioritized cheat prevention over cross-platform accessibility. This suggests that widespread Linux support in major multiplayer titles may not be imminent, despite consumer demand.