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Paradox's New Game: Grand Strategy Made Approachable

Summary

  • New grand strategy game Afterworld is set in post-apocalyptic North America.
  • Paradox aims for a more approachable entry into grand strategy games.
  • The game features a detailed population model and gradual mechanic introduction.
Paradox's New Game: Grand Strategy Made Approachable

Paradox Interactive has unveiled Afterworld, its upcoming grand strategy title set in a post-apocalyptic North America. Developed in a new original setting, the game challenges players to rebuild society or hasten its collapse.

Director Dan Lind states Afterworld aims to be Paradox's most approachable game yet, while still featuring deep simulation. Unlike previous complex titles, mechanics will be introduced gradually to ease players into the experience. The game map is focused on North America, allowing for more detailed representation of cities and units.

Players will manage resources, establish cities, and defend against threats. A key feature is the detailed population model tracking individual traits. This approach aims to hook new players by "drip-feeding" complexity, potentially broadening the audience for grand strategy games when it releases for PC.

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