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Baldur's Gate 3 Dev Denies AI Replacement Claims
17 Dec
Summary
- Larian CEO clarifies AI tools are for exploration, not replacement.
- No AI-generated content or team reductions planned for next game.
- Studio actively hires concept artists, writers, and actors.

Larian Studios CEO Swen Vincke has issued clarifications regarding the studio's use of artificial intelligence tools, following initial reports that suggested a more significant integration into game development. Vincke stated that AI is employed for early-stage ideation and exploring references, akin to using art books or Google, and is not used to develop final concept art or game content.
The studio, known for Baldur's Gate 3, actively employs human actors, writers, and translators, and is expanding its teams of concept artists. Vincke stressed that the company is neither releasing games with AI components nor reducing staff to implement AI, aiming instead for AI tools to support and improve the workflow for their creative professionals.
This clarification comes amidst a broader industry discussion on AI in game development. While some companies are embracing AI extensively, Larian's stance emphasizes its role as an assistive tool for creatives. The studio assures that their focus remains on enhancing human creativity and ensuring AI contributes positively to the development process without replacing human talent or content.




