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Schools sculpt futures with AI and VR art
27 Feb
Summary
- A pilot project uses AI, VR, and 3D scanning for art education.
- The program aims to teach diverse learning styles through sculpture.
- It encourages exploring career paths in art, engineering, and design.

A groundbreaking pilot program is currently underway at three schools in Coventry and Warwickshire, utilizing cutting-edge technology to foster creativity in young students. This six-week initiative, delivered by the Pangaea Sculptors' Centre, employs AI, virtual reality, and 3D scanning to empower children in creating their own 3D art.
The project's core mission is to illustrate how art and sculpture can serve as dynamic tools for teaching various subjects. It moves beyond conventional text-based learning, offering a project-based approach that resonates particularly well with students who may not thrive in more linear educational structures. This innovative method aims to illuminate diverse career opportunities in fields like art, engineering, and design.




