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Doom Devs Unite: Wall-to-Wall Union Formed
12 Dec
Summary
- Id Software employees voted to establish a comprehensive union.
- The new union will partner with the Communications Workers of America.
- Key goals include protecting remote work and responsible AI use.

Id Software, the acclaimed studio behind the "Doom" franchise, has seen its employees vote decisively to form a comprehensive union. This "wall-to-wall" union encompasses all staff, aiming to foster collective bargaining and secure worker protections. The effort aligns with broader unionization movements within the gaming sector.
In partnership with the Communications Workers of America (CWA), id Software's unionization marks a significant development, further cemented by Microsoft's recognition. This move follows a labor neutrality agreement established last year between Microsoft, ZeniMax, and the CWA, paving the way for such collective action.
Key demands from the newly formed union include the permanent protection of remote work arrangements, which employees cite as essential for health and accessibility. Additionally, workers seek safeguards regarding the responsible implementation of artificial intelligence in game development, emphasizing a need for executive consideration of employee well-being and operational needs.




