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Director's Vision: Making Street Fighter Weirdly Wonderful

Summary

  • Director Kitao Sakurai embraced a 'gonzo tone' for the new Street Fighter movie.
  • Traditional 2D animation, inspired by anime, was used for flashbacks.
  • The cast includes non-traditional actors like musicians and wrestlers.
Director's Vision: Making Street Fighter Weirdly Wonderful

Director Kitao Sakurai brought a distinctive 'gonzo tone' and '90s aesthetic to the new "Street Fighter" movie. Sakurai, deeply connected to the games from his childhood, aimed to capture a 'weird' and culturally resonant feel.

He decided to prominently feature traditional 2D animation, inspired by Japanese anime, for flashback sequences. This approach, influenced by films like "Akira," "Ghost in the Shell," and "Kill Bill," aimed to evoke emotional backstory without resorting to digital de-aging.

The film's ensemble cast comprises a mix of traditional actors and non-traditional performers, including musicians and professional wrestlers. This casting strategy was intended to create a vibrant clash of characters and energies, mirroring the spirit of the "Street Fighter" games.

Sakurai noted that the animation process was challenging, requiring early planning due to its longer production pipeline. The animation studio, Titmouse, worked closely with the live-action production to ensure visual cohesiveness.

While a sequel hasn't been officially announced, director Sakurai expressed enthusiasm for returning to the "Street Fighter" universe, citing a 'lightning-in-a-bottle' experience during the film's creation.

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.

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