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Pokémon: 30 Years of Connection, Not Just Games
6 Feb
Summary
- Pokémon celebrates 30 years, evolving from a niche game to a global phenomenon.
- Initially criticized, it's now the highest-grossing entertainment franchise ever.
- Designed to be social, it fosters connection through trading and battling.

Nintendo's Pokémon franchise, launched with Red and Blue versions in Japan in 1996, now celebrates its 30th anniversary. Initially criticized as a 'pestilential Ponzi scheme,' it has become the highest-grossing entertainment franchise globally, surpassing $100 billion. The series, inspired by creator Satoshi Tajiri's childhood bug collecting, was designed to be social, encouraging players to trade and battle creatures to complete their collections. This built-in social aspect, novel in the late 90s, has evolved with technology, from Game Boy link cables to the global phenomenon of Pokémon Go in 2016. The game's world offers a fantasy of self-determination, free from adult supervision, resonating with millennials. Despite early skepticism and xenophobic moral panics in the US and Europe around 1998-1999, Pokémon's enduring appeal is rooted in its message of connection, friendship, and harmony with nature. As of 2025, 38 games have been released, with Tajiri still involved in development.




