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Jonathan Blow's New Game: A Decade in the Making

Summary

  • Order of the Sinking Star is a complex puzzle game by Braid designer Jonathan Blow.
  • The game is set for a 2026 release on Steam, with more platforms to be announced.
  • It features a vast amount of content, estimated at 500 hours for full completion.
Jonathan Blow's New Game: A Decade in the Making

Jonathan Blow, renowned for Braid, is on the cusp of releasing his new game, Order of the Sinking Star, with a 2026 Steam launch planned. This intricate puzzle game, evolving from a decade of development, expands on the core concept of pushing blocks. It introduces diverse environments, mechanics, and characters, offering a deeply complex experience that moves beyond simple puzzle-solving.

The game presents a vast world with "days worth of gameplay" within its initial phase alone, yet this represents only a fraction of the total content. Blow estimates a colossal 500 hours for completionists, highlighting the sheer scale of its approximately 1,400 puzzles, many of which are optional.

Development began around 2013, with Blow's studio, Thekla, comprising a dedicated team. The project's scope grew significantly beyond its initial vision, demanding a lengthy development cycle. Blow is now focused on refining the narrative and ensuring the intricate puzzle mechanics seamlessly integrate with the overworld.

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