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Animated Film Blurs Real and Virtual Worlds

Summary

  • The film reverses typical logic, using live actors for the virtual world and 2D animation for reality.
  • Director Xu Zao was inspired by telecom scams and the changing film industry.
  • Xu Zao prefers manual drawing over the current complexities of AI in production.

The animated feature 'Light Pillar,' by first-time director Xu Zao, is competing in the Hidden Dragons section at the Pingyao Crouching Tiger Hidden Dragon International Film Festival. The film uniquely presents its narrative by using live-action actors for the virtual world and 2D animation for the real world. This inversion was a strategic choice by Xu Zao to streamline production.

The story centers on Zha, an employee at a fading northern Chinese film studio who develops a connection with a woman met in a virtual game. His attempt to join her on a trip to the moon is thwarted by an invalid ticket, highlighting themes of escapism and deception. Xu Zao cites real-life teenage telecom scams as an inspiration.

Director Xu Zao expresses a preference for manual drawing over current AI production methods, finding the latter draining. He views technological changes as part of a longer historical curve for filmmaking, not necessarily a sign of decay. His next project, "Easy, My Friend," also set in northern China, will explore similar themes of AI impacting creative professions.

Disclaimer: This story has been auto-aggregated and auto-summarised by a computer program. This story has not been edited or created by the Feedzop team.

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