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Final Fantasy VII: Director's Calm Before Revelation
20 Oct
Summary
- Director Naoki Hamaguchi remains focused as Final Fantasy VII Revelation nears release.
- The Remake trilogy expands the original game's story across three vast acts.
- Revelation offers an open world on a planetary scale with diverse gameplay.

Game director Naoki Hamaguchi maintains a focused demeanor as Final Fantasy VII Revelation approaches its release, marking the culmination of a decade-long project.
The Final Fantasy VII Remake trilogy reimagines the iconic 1997 game with a vastly expanded three-act structure, altering character and event sequences. Revelation introduces new playable characters and epic boss battles, alongside a significantly more open world, described by Hamaguchi as being on a planetary scale.
Hamaguchi refers to the game's narrative as 'multilayered' and 'reunion'-focused, rather than a 'multiverse' concept, hinting at cosmic variations of events merging. He expresses concern about fitting extensive content into Revelation, despite expectations of a crammed experience.
The final installment aims to showcase gameplay diversity, evolving the franchise's perception beyond just story focus. It also incorporates customizable 'Function Integrated Tactical Suitwear' to blend retro and modern elements, celebrating the series' legacy while shaping its future.